Climbing mountains is a huge suck. Rain, which turns to snow, crappy cold wind blowing at us, and super slow going makes for crankypants people. So, when we arrive at the top only to discover more ogres guarding a cave entrance, we don’t stop to ask questions. We send in the Beldar and his Blades of Butchery, along with Orik’s Sword of Savagery and some ranged assistance. The ogres do not last long.
Further in, we encounter more of these ogre guys, along with a hill giant companion. All of these giants really gets Beldar’s blood boiling, and he wades in with wanton willingness. As the first group drops, a second cadre of ogres, driven on by an overseer of some sort, join their friends in death.
Once the ogres are dead, we check out the area and discover a fully preserved body of a gargantuan creature. It appears to be a mythical Rune giant, the greatest of giantkind! I didn’t actually believe they existed, and must spend a few minutes in study before we move on.
Further on, we see signs that the ogres have been tasked with forging weapons. Sure enough, it looks like they are the new flunkies of a couple of stone giants and their hag girlfriends. The chief giant sends his minions against us, but is soon forced to join in as we begin to whittle down his forces. Nevertheless, we smack him silly and claim his throne!
Apparently, the hag coven was responsible for the foul weather. With this problem solved, we search the caverns for spoils and clues. One very bad letter later, and we are racing off to Sandpoint to prevent a dragon attack!
A hero’s work is never done!